AI Insights · Timothy · July 2025
Top 5 io Games Performance in Finland, Q2 2025
Explore the performance of the top 5 io games in Finland during Q2 2025, with insights on weekly downloads, revenue, and active users.
The second quarter of 2025 saw interesting trends for the top io games on a unified platform in Finland. This analysis, sourced from Sensor Tower, highlights the performance of these leading applications.
Paper.io 2 from Voodoo experienced a notable climb in weekly downloads, peaking at over 2K in early June. Revenue fluctuated, with a significant rise to approximately $165 in mid-May, while active users showed a strong upward trend, reaching over 13K in mid-June before a slight decline.
Agar.io by Miniclip.com maintained a steady presence with weekly downloads hovering around 150 at their peak in early June. Revenue remained relatively stable, with a slight increase to $60 at the end of June. Active users showed a brief spike to 744 in early June but saw a gradual decline afterward.
Snake Clash! from Supercent, Inc. recorded strong weekly downloads, peaking at over 1.5K. Revenue varied, with a high of $73 at the start of April, and active users remained robust, peaking at over 11K in late June.
Snake.io - Fun Online Snake by Kooapps demonstrated consistent weekly downloads, reaching nearly 1K at peak times. Revenue saw a moderate increase to $56 in late May, while active users maintained a stable trend, with numbers around 5K throughout the quarter.
Snake Rivals - io Snakes Games by Supersolid Ltd showed lower download numbers, peaking at 25 in late April. Revenue and active users remained modest, with revenue reaching $61 in early May and active users peaking at 68 in late April.
For more detailed insights and data, visit Sensor Tower.